3D Modeling ( Max, Maya )
Sculpting ( ZBrush )
Texturing ( Photoshop, 3D Coat )
Retopolgy ( Topogun )
Skinning and Rigging basics
Drawing and Painting
Quick learner and high adaptability
Likes to receive and give feedbacks
Highly motivated by team work
Able to relocate in another country
Comic Books, Fantasy and Sci-Fi Fan
Speaks French and English.
B driver license
2014 - Today
Sculpting and painting of several miniatures for 3D Printing.
Modeling, sculpting, texturing, skinning and posing of a character based on photo references.
Creation of Mental Ray SSS shaders in Maya.
Modeling, sculpting and texturing of two vehicles for the game "March of War" released on June 27th
2012 - 2013
Creation of environment textures